Windows

...now browsing by tag

 
 

Windows 7 and hope for media mongers like me

Wednesday, April 29th, 2009

As many of you may know, I’m an intrepid creative that has used Windows as my sole production platform for years. That has often left me “on the outs” with the myriad Mac acolytes that seem dominate this little corner of the computing world.

There are several reasons for my aversion to most things Apple, but principal among them are the burn marks I have from the NeXT computer fiasco back in the late 80s. As a former NeXT user, I’ve simply never forgiven Steve Jobs for the way that company was handled. You can add the total sham tactics that Apple historically has used to falsely compare the Mac to the PC – and then there’s the premium pricing that seems to accompany Apple products – along with the inexplicable premium added to the exclusive third-party peripherals that finds their way into that constellation. Add it all up and you get one big “talk to the hand” from me.

OK – many of the things that amount to my historical objections to Apple are beginning to fade. I get it. Between the MacIntel switch and Apple’s improving price/performance ratio, things are much more competitive. And quite frankly when I saddle up for a session on the Mac I find my way around fairly easily. It’s a very good OS with an nice user interface. I sometimes feel like the OSX design actually impedes getting to the features and settings that I want, but I chalk that up to their penchant for making things feel like a Fisher Price toy for non-savvy users.

The thing that has really kept me committed to the Windows platform – beyond pure price/performance ratio – is one of philosophy. Microsoft has the right balance of professional development and community/transparency. Variety is the spice of life, and I simply prefer the open landscape and range of options in the world of Windows that you don’t get with a closed eco-system that Apple controls. Add to that the penchant for Apple to find new and inventive ways to compete directly with their third party developers and the equation just doesn’t make sense to me on any level.

By contrast I find Microsoft’s approach to platform development to have a good balance. They’re not perfect, and quite frankly they’ve made some major strategic mistakes – such as the long stretch where they ignored the open-source community. But I’m a firm believer in their approach to professional development and third-party support, and their shift to embrace more open-source patterns and practices (including direct OS community engagement) is beginning to bear fruit. Of course, Microsoft’s biggest bout of hubris surrounds Vista. I, like many others, honestly believe that the project started with the best of intentions, and of course anyone can read endless articles about what went wrong with that product track. And quite frankly, I believe that much of Vista’s lack of “street cred” is a bad rap. For what it’s worth, Windows XP set the bar pretty high. The latest revision of XP is light weight, extremely robust and supports a variety of uses, from general desktop computing to enterprise deployment – and even had a few boutique versions that serve well for embedded applications (the SmartAV Tango is a prime example of an embedded device running XP at its core).

But it looks like Microsoft is beginning to get a lot of things right with Windows 7 – which to me amounts to a major refactoring of Windows Vista. I’ve been using Vista on both of my audio workstations for a while now, and have been fairly happy with the results. The two exceptions echo what many others have identified as the major shortcomings of Vista – too much memory load and too many unnecessary services running in the background (which are related to each other). Most reports I’ve gotten from music application beta testers are that Windows 7 is as memory efficient as XP with the updated interface (and functionality) of Vista. Now that they’re about to release the first “release candidate” I’m getting reports that things are as good or better than Windows XP when it comes to supporting resource-heavy applications for audio and video.

So I’m excited about the prospects of setting up to try out the first release candidate of Windows 7 here in “the red cave”. Even though it could mean some short-term downtime for some my current projects, I expect that the potential increase in productivity and efficiency will pay dividends in the long run. Since I’ve been running Vista for so long, I consider the risk to be minimal. And the upside of having more computing resources translates to having more creative options. May is going to be an interesting month for the “geek” side of the equation here at Titan Line Audio.

:)

New Synergy in the studio, in a manner of speaking

Thursday, March 19th, 2009

I get really happy about the little things that help me get work done faster in the studio. Oh sure, it’s fun to break out a new sound that allows me to explore uncharted territory – that’s always a rush. I’ve lost days at a time to finding all of the nuance and subtlety in sound textures, whether it’s a new synthesizer or a modeled acoustic instrument. But when I find a new way to get something done that makes *every* day go faster, I get really excited. It’s a double-benefit – I get through the mundane tasks which in turn gives me more time  to focus on the creative stuff. The following is a perfect example:

Synergy is a freeware application that has been available in PC and Unix circles for many years. I’ve actually used it in my previous life in IT. The core function is to move the mouse (and keyboard control) across multiple desktop machines as though the monitors are attached edge-to-edge in one large contiguous screen. The head engineer at SmartAV suggested that I install it in the studio not only for controlling both of my audio workstations, but also to use it to occasionally control my Tango console, which runs on an embedded form of Windows XP. The really cool thing is that Synergy allows you to define the width of the boundaries between screens, so if you have a funky setup like mine, you can still configure things to ‘line up’ when the mouse moves from screen to screen so that the pointer moves smoothly between computers.

studio_synergy_layout

Notice how the two screens of the Tango console (and extension bay) are wider than LCD screen of the main audio workstation. Likewise, the second screen above (which also functions as a video monitor when I switch it to the HDMI input) is offset from the main screen in order to both make room for the center channel speaker and to swivel out to the right of the console area in order to serve as a prompter for ADR sessions. This is nowhere near the “standard” case of having all screens the same size aligned edge to edge. Fortunately, Synergy knows how to handle this kind of odd situation…

studio_synergy_layout_config

Notice that the full length of the main monitor (Q6600) matches to the Tango at about the 25% and 75% points. So, there are two “links” defined between the two screens that tells Synergy how to track the transition. The same goes for the upper screen – where 0%-50% of the 22″ LCD overlaps with 67%-100% of the top edge of the 30″ centerpiece LCD.

With all of this defined, the mouse tracking is seamless and automatic. And the keyboard sends to the same machine where the mouse is active. When the mouse and keyboard are *not* pointed at the main screen, it’s actually sending position data on the other machines over the local network connection. No more groping for a KVM switch to toggle between DAWs. No more diving behind the console to connect a keyboard and mouse in order to install a new firmware set or change a setting. It *all* works as one contiguous workspace, which is a real treat. All I have to do is slide the mouse pointer onto the desired desktop and go to work on it. It’s a remarkably simple workflow enhancement that’s causing me to re-think the studio configuration in new and interesting ways.

It seems kind of silly that something so simple could make such a big difference. Even more interesting is the fact that the technology has been around for more than 10 years, and I’m just now getting back around to re-discovering it. The fact that it seamlessly connects all of my workspaces – from the touch screen console control surface up to the secondary monitor makes it feel brand new again. There’s a lesson in there somewhere about thinking “out of the box”, but right now I’m having too much fun with my “new” studio to ponder it too much. Now it’s time to set about finding new and interesting ways to get new and interesting work done.
:)

TLA goes Blu Ray in the name of data (and sanity) protection

Wednesday, February 25th, 2009

Well – I knew it had to happen, eventually. The DVD backups were becoming just *too* cumbersome for the amount of data I was archiving off every week. That, and a technical rub with getting an HD feature out the door for a screening on Friday left me with little choice but to upgrade one of my systems to include a Blu Ray disc burner.

One of the things that happens when data backups become too much of a hassle is that you tend to slide a bit on discipline in keeping a regular backup schedule. I have a nice big NAS drive attached to a Gigabit network – with a hands-free backup that writes new and changed files to an archive on that drive. No worries – right? Wrong. What if that NAS fails? Well, guess what – it happened to me a few months ago, and it likely cost me a project assignment in the process. So now it’s time to *grow up* and become really diligent about creating and managing backups like the rest of the adult world – and not rely on a major failure to tell me whether or not my data (and retention practices) are in good shape.

I could have gone with a dual-layer DVD burner, but for the difference in price for a BD burner it’s too easy of a decision to upgrade that part of my studio. Plus, my current project needed to find a place to burn a 1080p version of their film for a screening on Friday, and I had all of the software tools to burn the disc here (Sony’s DVD Architect 5.0). So now I get to add another chapter to the saga of this last-minute project – but in truth, this is something that’s been a long time in coming.

Once the dual-layer BD burners come down in price – I’ll put a burner on the *other* machine in my studio. For now, I’m happy to have this long-needed tool in my arsenal. It’s an incredibly important creative tool – if only for its ability to let me get a good night’s rest knowing that I’ve got up-to-date copies of all my projects in storage offline. The fact that I get to walk in to a screening room on Friday to show off my latest mix with video at 1080p resolution is just icing on the cake. :)

The well tempered sketchpad

Friday, December 26th, 2008

Since I’m spending the week between Christmas and New Year away from the main studio, I decided to put together a  road-worthy kit to take with me for sonic sketching on the road. Of course there’s the obligatory laptop, along with Cubase, 32-key USB MIDI keyboard, and Korg nanoPAD, and an external hard drive for audio. I decided to use the built-in audio chip set on the laptop, mainly because of space considerations – but also, with the ASIO4ALL driver, I’m getting some really respectable latencies – certainly good enough for idea generation. I’m sticking with set of quality cans – Sony’s venerable MDR-V600 headphones – again to make packing easier, but also to keep from annoying other people in the house while I’m riffing and tracking. I also brought along an external keyboard with the Cubase commands overlaid on the keys. I’ve become so accustomed to the SmartAV Tango that I’ve practically forgotten the Cubase QWERTY command layout.

TLA's portable sketchpad

TLA's portable sketchpad

I’ve had the Arturia Analog Factory Experience keyboard for a while, but only brought it out occasionally. This kind of situation is precisely what it’s made for, and I definitely appreciate being able to plug in a USB cable right into the laptop and wail away, albeit on a 32-note keyboard. The nanoPAD is the latest addition, and I enjoy the touch pads for tapping out percussion parts, and the gray touch pad to the left is a great X-Y controller (with after touch). It will be fun using that for imparting some wild expression passages on all kinds of parts. I just downloaded the editor to remap the keys, so that will be something to try out.

This will also be a chance to gain some familiarity with the built-in instruments in the latest version of Cubase. I just didn’t have time to install more than the Native Instruments Kore Player libraries before I left, so this will be a chance to explore some new sonic territory. I find the Spector and Mystic synths to be very interesting, but I haven’t had a chance to dig into them all that much – this week may be my chance to do that. And then there’s all of the garden variety stuff from HALionOne, which I’ll use for the basic tracks before migrating the project back into the main studio and re-mixing with the larger/more detailed libraries on the main DAWs there.

The last and most important piece of this puzzle was the latest addition – the M-Audio Studio Pack backpack – which fits *all* of this gear into it – and is small enough to be used as carry-on baggage for flights. It’s really great to have everything compartmentalized, so it makes for easy unpacking/re-packing when going through security. I think there are a few TSA security people that are running out to the local music store to pick up a nanoPAD today…

Get Adobe Flash playerPlugin by wpburn.com wordpress themes